The invading Tyranids (think Starship Troopers’ bugs as designed by HR Giger) arrive in swarms, courtesy of Saber’s impressive World War Z engine which can render a thousand enemies on screen. There's no release window yet.The mission I played, aptly named Invasion, had me carve a path of corpses through jungle swamps and concrete bunkers during the early stages of an alien attack. Warhammer 40,000: Space Marine 2 is due out on PlayStation 5, Xbox Series X and S and PC. (Hopefully it won't be long before we get a good look at how it plays.) While we wait, here's the Space Marine 2 debut trailer from last year: There's not much to be gleaned from the new trailer, which is frustrating as someone who's hugely excited for this game. The other new screenshot, below, shows an enormous and ancient-looking Ultramarines figure that dominates the hall of some sort of citadel - or perhaps an Ultramarines spacecraft. Two feature highly-detailed Ultramarines Thunderhawk Gunships (these are the flying vehicles Titus and his crew leapt onto the battlefield from in last year's CGI trailer). Let's zero-in on three newly-released screenshots, below. Warhammer 40,000: Space Marine 2 behind-the-scenes video. The new trailer, below, includes talking heads from Saber discussing their passion for the Warhammer 40,000 universe, Titus actor Clive Standen pottering about in full motion capture get-up, as well as a handful of new blink-and-you'll miss them clips. Saber Interactive's Space Marine sequel was announced at last year's The Game Awards with a fancy CGI trailer that confirmed the return of Ultramarines hard man Captain Titus, as well as a few GIFs' worth of gameplay. The hotly-anticipated Warhammer 40,000: Space Marine 2 got a new trailer this evening as part of the Warhammer Skulls Showcase event, and while it's light on new footage there are snippets that catch the eye.
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